Friday, September 9, 2016

FFX – Part 19: Jump Around

Summary: Chocobo Eater. Treasure hunting through bouncing around on chocobos. Seymour grants the party access to Operation Mi’ihen.

Coldrun Fitness - 9/9/16

One of the lessons I keep having to learn through this process is to not just try wiping the slate clean.
Lower pressure on me tends to get better results.  Just do what I can each day, make some progress.

Eat a bit less, 2,300-2,600 calories.  Exercise through Pokemon Go walks and biking.  Maybe fencing, if I find the courage.

Head down.  Stay calm.  Low pressure.  Set a low bar, and surprise myself sometimes.

Tuesday, September 6, 2016

FFX – Part 18: Crossing Aeons

Summary: Belgamine. Strife between Yevonites and Crusaders. Mr. Rin’s Agency. The purpose of the summoners.

Monday, September 5, 2016

FFX – Part 17: Unstoppable

Summary: I embrace the power of the Jecht Shot for a few games then get moseying down the Highroad. Maechen. Djose Chocobo Knights.

Sunday, September 4, 2016

Coldrun Go! - Day 22: Exodus

This song's been in my head of late.  It helped power me through some late night essay writing sessions in grad school.



FFX – Part 16: Season Opener

Summary: Practicing the fundamentals of blitzball. Two exhibition games and six league games.

Friday, September 2, 2016

FFX – Part 15: Sins of the Father

Summary: Auron’s revelation to Tidus. Auron joins the party as Yuna’s guardian. I begin reviewing the rules of blitzball.