Short session of cleaning up some missions before progressing with the main story.
Mission: Hojo’s Laboratory > Sample Monsters Lv. 2 > Experiment No. 107 (1/6)
-It’s Sephiroth. Epic music playing and all. And I hate it.
-This was SO POWERFUL the first time! It was epic, exciting, intense. Now they dilute it by having me fight a weakened version. Just… why? In a way, this is even worse than the 1,000 soldier mission.
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Mission: Hojo’s Laboratory > Sample Monsters Lv. 2 > Experiment No. 108 (2/6)
-More Sephiroth. More HP than last time.
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Mission: Hojo’s Laboratory > Sample Monsters Lv. 2 > Experiment No. 109 (3/6)
-Zombie Hollander again.
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Mission: Hojo’s Laboratory > Sample Monsters Lv. 2 > Experiment No. 110 (4/6)
-A behemoth of some sort again.
Went down quick.
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Mission: Hojo’s Laboratory > Sample Monsters Lv. 2 > Experiment No. 111 (5/6)
-Mission text says the subject was given “one tiny additional skill” this time.
-It’s a floating eyeball monster. It can cast Death, but don’t really care since I have an anti-Death materia.
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Mission: Hojo’s Laboratory > Sample Monsters Lv. 2 > Experiment No. 112 (6/6)
-One ability was ramped up. Let’s see what it is.
-Sahagin monster. It uses “Multi-Jump.” It one shot me.
-Got me again. Gotta time it better.
When in doubt, add a screenshot of Zack and the cactuar.
-Success.
-Almost all the remaining missions open to me are “Hard” except for one.
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Mission: Seeking Priceless Items > ESP Development Project > P’s Precognition Lv. 4 (4/6)
-This is the campaign from a while back helping Shinra develop ESP technology.
-Not too bad this time. Lots of dodging, lots of Quaking, and some Osmose on the side. Standard combat against mechs.
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-That’s about it for missions at the moment! This was a super short session, but I’ll cut it off here and continue in the story next session in the Depths of Judgment.
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Next time: more main story.
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