Monday, February 15, 2016
Wildstar - Level 11: Forlla in Wonderland
Summary: Questing around the strange and gorgeous Celestion.
[note: already posted this, but accidentally reverted to an earlier draft. Grr.
Story
-LOLOL! The First Consort's sage advice:
"Death is also part of the Weave. (That means it's okay if you kill them.)"
-Finished up in Bonerazer Village, the Draken encampment.
Chua IT.
Knocked out power, killed elders, killed their Matriarch.
-Killed the poorly named Grevitch the Gruesome, a group quest.
He's kind of adorable, no?
-Speaking of adorable. And fucked up. The next quest hub is a Mordesh science area called Grimveil Enclave. Torturing test subjects to gauge pain tolerance, involuntary medical procedures and cloning, real nasty stuff. I temporarily leave this to head back to help out some Aurin.
-Some interesting philosophical splits within the Aurin. Some want to just protect the forest, and some want to really go on the attack against the Chua and Dominion.
-There's an energy source on Nexus called a "Primal Matrix" which can be stronger in some places than others.
-hahahahah - found a little Alice-in-Wonderland side area. I ate a mushroom near a small hole. The mushroom shrunk me down, and I followed a white "jabbit" into its cave, and got a treasure: a cup of tea and a "curious" mushroom.
There's also a "hookah-smoking splorg" in the cave.
-JESUS I CAN'T GET OVER HOW BEAUTIFUL THIS GAME IS!
I had a segment just now where I had to bounce on these giant mushrooms that gave me levitate/low-grav effect through a waterfall to collect batches of fireflies.
I'm sitting here with my jaw dropped.
-The Chua are super fucked up. They genetically and mechanically altered some of the buzzbings (wasp-types) in the area to hypnotize local wildlife and attack us.
Thankfully, it backfired.
GO BUZZBINGS!
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Mechanics
-This is the first level where I don't have much in the way of new mechanics. A new AMP and a new Ability Tier Point.
-For the tier point, I was planning to fully boost Mind Burst until I hit the four point major upgrade, but no can do. I have to wait a little while before putting the second point there, to encourage me to distribute my points more evenly I think.
Instead, I'll put the point into Geist. The first major upgrade gives the Geist lifesteal and transfers health to me, which is awesome.
-The lone AMP point isn't that helpful right now. I want a second tier ability next, and it'll cost four AMP.
-Started to collect herbs in the wild. Interesting collection style. Instead of clicking on them, I have to hit the plants with my abilities and collect the "loot" that spills out of them.
-New kind of quest in this session: mini-games! Reaction time and memory tests.
Fun and nice variety.
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