Showing posts with label Final Fantasy VII: Crisis Core. Show all posts
Showing posts with label Final Fantasy VII: Crisis Core. Show all posts

Wednesday, September 16, 2015

FFVII Crisis Core – Part 70: Becoming a Hero


Summary: Final thoughts on FFVII – Crisis Core.

Monday, September 14, 2015

FFVII Crisis Core – Part 69: Honor Protected

 Summary: Wonderful ending to a solid game. Zack has a glorious final stand, protecting his honor the whole way. Cloud trudges onward to Final Fantasy VII (or perhaps Dirge of Cerberus? We’ll see in like a week!).

Sunday, September 13, 2015

FFVII Crisis Core – Part 68: Silent Sacrifice

Summary: The end of Lazard and (maybe?) Genesis. The too rapid passage of time. Checking in with the Turks.

Wednesday, September 9, 2015

FFVII Crisis Core – Part 67: Gift of the Goddess

Summary: Genesis draws on the power of the goddess. He still falls.

Tuesday, September 8, 2015

FFVII Crisis Core – Part 66: Cavern of Wonders

Summary: Did most of the Cavern of Wonders campaign. Touched a couple of other missions, but ultimately decided to move on to the final area.

Monday, September 7, 2015

FFVII Crisis Core – Part 65: Breath Before the Plunge

Summary: It’s almost over. Found the last Goddess materia and opened the way to Genesis (final boss it seems), but decided to work on some missions first.

FFVII Crisis Core – Part 64: The Cage of Binding

 Summary: Navigating the twin prisons of Howling Fang and the Cage of Binding.


Sunday, September 6, 2015

FFVII Crisis Core – Part 63: The Way Opens

Summary: The path to the Goddess continues as Zack plumbs the Depths of Judgment.

Saturday, September 5, 2015

FFVII Crisis Core – Part 62: Secret Tunnel


Summary: Now THIS is more like it! A wonderfully fun, tense, and engaging session exploring the mysteries within the Depths of Judgment. The art’s great, the music’s great, the story is mysterious, there’s not a ton of combat bogging things down. Love it.

Wednesday, September 2, 2015

FFVII Crisis Core – Part 61: Unwelcome Encore

 Summary: “Can I get an encore?” Um. I guess. If you need to. “Do you want more?” I really don’t.

Short session of cleaning up some missions before progressing with the main story.


Monday, August 31, 2015

FFVII Crisis Core – Part 60: Pulling Weeds

Summary: Side missions. The forces of Genesis and Wutai just won’t go away. The keep sprouting, and Zack keeps slaying. Given the sheer quantity of murder Zack has committed against them, their persistence is almost admirable.

Sunday, August 30, 2015

FFVII Crisis Core – Part 59: Monster Mission Mash

Summary: Moderate multitude of monster missions. Made a minor modification to my method, making my missions more manageable.

Saturday, August 29, 2015

FFVII Crisis Core – Part 58: One Thousand Three Hundred and Fifty

Summary: Zack, Cloud, and Lazard head to Banora, and Zack goes to the Depths of Judgment. Then I make the grave error of doing some side missions. It is easily the most tedious part of the entire Final Fantasy series. And I’ve played both FFII and FFIV: The After Years. 

FFVII Crisis Core – Part 57: Director Protector

 Summary: Zack doesn’t get to see his parents in Gongaga, but sees almost everyone else. Lazard, Genesis, Hollander, Cissnei… the gang’s all here! And some are in dire need of s-cells.


Monday, August 24, 2015

FFVII Crisis Core – Part 56: Hunted

 Summary: Zack and Cloud flee towards Midgar. They’re pursued by Shinra, Genesis, and the Turks along the way. Cissnei [lol, wrote Cersei before I caught it while editing – Cissnei >>> Cersei] is awesome.

FFVII Crisis Core – Part 55: Ronin

Summary: Zack and Cloud bust out of Shinra’s clutches in Nibelheim.

Saturday, August 22, 2015

FFVII Crisis Core – Part 54: Showdown

Summary: Zack takes on Sephiroth face-to-face at the Nibel Reactor. Sephiroth defeats him, but Cloud finishes the job in style.

FFVII Crisis Core – Part 53: From the Manor Torn

Summary: Zack, Cloud, and Tifa return from the reactor. Zack heads down into the bowels of Shinra Manor, briefly sees a mysterious man (ooOoOOOoOo) inside, and Sephiroth does his seven days of research into heel turning. The game also pisses me off with a mechanic it’s used before.

Monday, August 17, 2015

FFVII Crisis Core – Part 52: Unstable Reaction

 Summary: Zack, Sephiroth, Tifa, and Cloud head up to the Mt. Nibel Reactor to check out what’s been going wrong there. Sephiroth learns the truth of his existence as a “monster” thanks to a surprise appearance by Genesis. He doesn’t take it well. Oh, and Cloud gets shot on the way out by a Genesis clone.



Sunday, August 16, 2015

FFVII Crisis Core – Part 51: The Seven Wonders: Four (Laughing Safe)

Summary: Easily one of my favorite parts of Crisis Core so far; perhaps even my outright favorite. IT’S SO MUCH FUN!! A pure puzzle section with atmosphere out the wazoo (that piano music!! ) as Zack uncovers the mystery of the laughing safe in the Shinra Mansion.