Calm Lands
-Found a chest with a throwback to FFVI: Sprint Shoes.
-The games seem to be all the same here, so I don’t really play them. Just not that interested.
-CLASKO!! He’s at the arena. If there weren’t any fiends…
-Oh, neat! We get a mission: “Clean Sweep.” We have to take out all the fiends here. I’ve never been inside the arena before. Curious what he’ll use the place for.
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-I’m going around in these ruins, touching fiends that disappear. Most are illusions. Only one is real at a time. Huh.
-I see! The illusionary fiends face the real fiend, so it’s not just trial and error.
-Killed the real one, a skink.
-I really like this mini-game. A fun little hunting puzzle.
-Got em all… but seems like there’s a boss awaiting.
-Not a boss so much as three blue elementals. A final fiend.
-Aw, this is super adorable. Clasko’s dream is to start a chocobo ranch. I’ll also bet this is related to all those chocobos we see in battle that run away at the start.
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Clasko is living his best life in 2017, with a little help from the Gullwings.
-Woot! New dressphere (Alchemist) and new Garment Grid (Highroad Winds). Highroad Winds boosts speed with things like haste, first strike, and slow/stopproof. The alchemist dressphere uses potions and mixes somehow.
I’ve shied away from alchemist/chemist in past FF games because I had to spend consumables for it, but I’ll give it more of a shot here. My plan: maintain a glossary of mix tests. Don’t be afraid of losing consumables as I build this glossary (within reason).
-Went back inside. Clasko said I can now catch chocobos, and even send them out to search for items. He gave me Gysahl Greens and Pahsana Greens.
-There’s a whole chocobo-raising mini-game. Most of the options don’t make sense to me right now, and I’m sure they will once I catch a chocobo.
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Bikanel Desert
-I know I have to go elsewhere for the cactuar gatekeeper hunting, but I want to explore some of the new expanses and dig in there. Northern and Eastern.
-Rikku’s alchemist dress is my favorite looking outfit she has. I love it so much.
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HELL.
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FUCKING.
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YES.
-Yikes. Went to the Northern Expanse and giant birds like Rukhs or Zus are all over.
-Had to fight a Zu when I entered, but that was about it. Not the much scarier Rukh from the ruins above Gagazet.
-lol found Power Gloves. Good item to raise strength by 40, but I can’t help think of The Wizard.
-Woohoo! Advanced a rank. I’m now a Beach Comber. Not sure what that grants me.
-In the Eastern Expanse, came across a field of buried machina… and unsurprisingly, they came to life and attacked.
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They kept coming one-by-one until Picket eventually evacuated us.
-WHAT THE SWEET FUCK IS THAT
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Angra Mainyu.
IT HAS 333K HEALTH AND WHAT THE FUUUUUCK
I think I accidentally stumbled across a superboss. If I die, I die.
-The fight was actually going pretty well. The damage it put out was high but manageable, especially once I got Shell and Protect. I could debuff it to some degree. However, it then used Unnatural Selection which ejected us all from combat and that was that.
-The Caravan is back at the Oasis. I buy Lag Shock and System Shock, which add slow and stop to my attacks. Those seem like they could be useful.
-crap another “unidentified thing” is streaking towards me. Is Angra Mainyu just gonna stalk me forever until I kill it?
-This time, I just immediately flee. If I’m just gonna get ejected, no use wasting my time.
-The more I play with alchemist, the more I like it. The ability to use potions without expending consumables, especially with boosted power, makes it a neat support healer.
-For 200 AP, alchemist can learn Mega Phoenix, and for 400 can learn Ether. That’s astoundingly good.
-Found a Chocobo. Fed him Gysahl Greens a couple of times and we caught him. WOOHO!!
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Though not before he cast “Choco-Meteo,” which WTF CHOCOBO ARE YOU A HIGH SORCEROR???
[Non-rhetorical question for y’all: one of the battle cries for Yuna sounds like it might be in Japanese. Best I can transcribe as someone who knows no Japanese: “Zep kan. Ikuyo?” Anyone know what this is?]
-That was a first. The game crashed on me during Choco-Meteo.
-I know I can run away from Angra Mainyu, but seeing it hunting me on the mini-map provokes a similar stress response in me to when I fled the Midgar Zolom’s shadow in FFVII.
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Ruuuuun!
-Tried giving Pahsana Greens to a chocobo. She didn’t seem to like that.
-Woot! Got 30 successful digs, and advanced to Sand Blaster. Time to call it for this session.
-Made great progress on Al Bhed too. I currently am missin: E, F, J, L, M, R, T, and X.
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It’s enough that I can understand what many/most Al Bhed speakers are saying.
-I did a full test of mixing Potion with other stuff, and will include the results here. Going forward, I won’t include every single test result; only the ones that feel notable for me.
POTION MIXTURES
Potion + Potion = Hi-Potion to a random party member
Potion + Hi-Potion = Mega-Potion. 2000 health to all party members.
Potion + Mega-Potion = Ultra-Potion. Full health to all party members.
Potion + Ether = Mega-Potion. NEVER USE THIS.
Potion + Phoenix Down = Mega-Phoenix.
Potion + Mega-Phoenix = Final Phoenix. Not exactly sure, but safe to assume this brings all party members back to life with full health.
Potion + Elixir = Ultra-Potion.
Potion + Antidote = Hi-Potion to a random party member.
Potion + Soft = Hi-Potion to a random party member.
Potion + Eye Drops = Hi-Potion to a random party member.
Potion + Echo Screen = Hi-Potion to a random party member.
Potion + Holy Water = Hi-Potion to a random party member.
Potion + Remedy = Panacea to all party members. Not exactly sure what it is, but at least a poison cure, and at beast (and most likely) full status cure to all party members. My only hesitation is that back in FFIX, Panacea specifically was anti-venom/poison, but in this context more likely to be a full status cure.
Potion + Budget Grenade = Hi-Potion to a random party member.
Potion + Stamina Spring = Hi-Potion to a random party member.
Potion + Grenade = “Potato Masher” (lol). Damage to all enemies.
Potion + S-Bomb = Potato Masher.
Potion + L-Bomb = Cluster Bomb, heavier damage to enemy/enemies.
Potion + Bomb Fragment = Hi-Potion to a random party member.
Potion + Bomb Core = Firestorm, a chain of 3 low-level fire spells in a row on random enemies.
Potion + Antarctic Wind = Hi-Potion to a random party member.
Potion + Arctic Wind =Icefall, a chain of 3 low-level ice spells in a row on random enemies.
Potion + Electro Marble = Hi-Potion to a random party member.
Potion + Lightning Marble = Lightningfall, a chain of 3 low-level thunder spells in a row on random enemies.
Potion + Fish Scale = Hi-Potion to a random party member.
Potion + Candle of Life = Hi-Potion to a random party member.
Potion + Chocobo Feather = Chocobo Wing (haste) on all party members.
Potion + Chocobo Wing = Final Wall, which I think is reflect on all party members but not sure.
Potion + Lunar Curtain = Wall on everyone. The fact that this was called wall makes me think Final Wall was more than just reflect. [Non-rhetorical question for y’all: what is Final Wall?]
Potion + Light Curtain = Wall on everyone.
Potion + Star Curtain = Hi-Wall on all party members. [Same non-rhetorical question for y’all as before: what is Hi-Wall?]
Potion + Healing Spring = Ultra-Potion.
Potion + Mana Spring = Hi-Potion to a random party member.
Potion + Dispel Tonic = Ultra Cure. I’m guessing that both restores full HP to the party and cures all status effects.
Potion + Stamina Stablet = Mega-Vitality, doubling the HP of all party members.
Potion + Mana Tablet = PROBABLY doubles the MP of all party members.
Potion + Silence Grenade = Blaster Mine, which likely damages all enemies and causes some status effects.
Potion + X-Potion = Ultra Potion.
Potion + Water Gem = Tidal Wave, four casts of what seems like Watera on random enemies.
Potion + Lightning Gem = Lightning Bolt, four casts of what seems like Thundera on random enemies.
Potion + Dark Grenade = Blaster Mine.
Potion + M-Bomb = Potato Masher
Potion + Fire Gem = PROBABLY four casts of Fira on random enemies.
Potion + Poison Fang = Hi-Potion to a random party member.
Potion + Dragon Scale = Flash Flood, three casts of Water on random enemies.
Potion + Silver Hourglass = Blaster Mine.
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Next time: Besaid.