General Thoughts
I know I did a ton more than I needed to here. A lot of the rages I picked up here were either redundant or worse than existing ones. And even with a wide array of options at the end, most of them I probably won’t use. And that’s fine. Gau is an intrinsically fun character for me, and I enjoyed trying all these different rages out.
The Veldt was so much harder than the last time I tried it, as I should’ve expected. I didn’t however expect to see bosses here (e.g. Holy Dragon, Behemoth King), and had some really close calls.
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New Lore
New spells picked up by Strago:
-Aero
-Self-Destruct
-Dischord
-Level 4 Flare
-White Wind
-Traveler = “Damage dealt to an enemy equal to 1/32 of the party’s total steps taken.” Weird.
White Wind.
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Glossary of New Rages
Psychos: Lifeshaver
Al Jabr: Thundaga
Greater Mantis: Wind Slash
Sprinter: Aero
Lycaon: Blaster (insta kill?)
Glasya Labolas: Revenge Blast
Schmidt: Heavy st damage or Mega Berserk (on all enemies?)
Dropper: Confuse
Kamui: Snowstorm (heavy aoe)
Misty: Cura
Covert: Wind Slash
Holy Dragon: Holy
Pluto Armor: Magitek Laser
Antares: Magnitude 8
Spitfire: Heavy damage spear
Sky Armor: Magitek Laser
Killer Mantis: Metal Cutter (heavy aoe physical damage)
Fafnir: Traveler (Heavy st magic damage of some sort)
Weredragon: Death
Vasegiatta: Cyclonic
Wandering outside the frame.
Still Life: Lullaby
Peeper: White Wind
Marchosias: Wand attacks
Skeletal Horror: Banish
Ouroboros: Quake
Seaflower: Sleep (st)
Chaos Dragon: Disaster (not sure what it does; always misses)
Exoray: Venomist (aoe poison)
Normal day on the Veldt.
Paraladia: Poison Touch
Lukhavi: Snowstorm (weak)
Briareus: Cyclonic
Apocrypha: Level 3 Confuse
Zokka: Net
Nightwalker: Drain
Sandhorse: Sandstorm
Knotty: Stone
Mugbear: Net (stop?)
Coco: Overture (?)
Suriander: Aqua Breath
Io: Flare Star (low damage)
Delta Beetle: Basic wand
Devoahan: Slowga
Parasite:: Gigavolt
Onion Dasher: Traveler
Anemone: Gigavolt (massive thunder damage)
Land Grillon: Wing Snap (I think it’s berserk on st enemy)
Purusa: Rock Slide – heavy rock damage?
Platinum Dragon: Cyclonic
Punisher: Thundaga
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So where does that leave the “best of” line-up for Gau? With a metric ton of options.
Damage:
-Guard Leader (wind slash)
-Kamui (snowstorm)
-Al Jabr (thundaga)
-Templar (fira)
-Adamankary (acid rain for water/poison)
-Chimera (aqua breath for water)
-Chaser (plasma for st thunder)
-Holy Dragon (holy)
-Purusa (rock slide for st non-elemental)
-Killer Mantis (metal cutter for aoe non-elemental)
-Stray Cat (cat scratch st damage)
-Angel Whisperer (gravity)
-Magna Roader (quake – ONLY USE IF EVERY PARTY MEMBER HAS FLOAT)
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Utility:
-General (cura)
-Peeper (white wind)
-Skeletal Horror (banish)
-Lycaon (blaster)
-Cirpius (hastega)
-Goetia (libra)
-Destroyer (reraise)
-Zokka (net for stop)
-Still Life (lullaby for group sleep)
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Ragey Choices to Test
Did my testing in the Tyrannosaur Forest to the north, so I could have a common target.
-Anemone’s “Gigavolt” or Chaser’s “Plasma” or Al Jabr’s “Thundaga” – AL JABR
-Sandhorse’s “Sandstorm” or Guard Leader’s “Wind Slash” – EQUAL
-Adamankary’s “Acid Rain” or Exoray’s “Venomist” – ADAMANKARY (exoray turns Gau undead, can’t heal)
A brutally hard monster, and the only non-tyrannosaur I found.
-General’s “Cura” or Peeper’s “White Wind” – DIFFERENT (White Wind better if Gau’s health is high)
-Veil Dancer’s “Blizzara” or Kamui’s “Snowstorm” – KAMUI (much better st damage)
-Onion Dasher’s “Traveler” or Killer Mantis’s “Metal Cutter” or Hill Gigas’s “Magnitude 8” or Purusa’s “Rock Slide” – PURUSA FOR ST, KILLER MANTIS FOR AOE
-Weredragon’s “Death” or Lycaon’s “Blaster” - LYCAON