Summary: Purely a promotion and ability testing session in the arena.
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Five Thoughts/Questions
1)
I'm a sucker for timing-based attacks, if the timing is clear. I enjoy
the game's breaksights and killsights, and also enjoy Kingaling's new
counterattack.
2) ...and yet. Finishing magic. The written Quick Draw guide I found is here: https://finalfantasy.fandom.com/wiki/Quick_Draw_(...
Looks super clear. AND YETTTTT. I can't. Frigging. Get. It. To. Work. Halp.
3)
I made some noise during this video that I might not do NG+ if I
couldn't grasp Finishing Magic, but tbh that was just the salt talking.
I'm still very likely going to try NG+. There are so many aspects of the
combat and questing I want to keep exploring.
4) I think one
does a stun without a knockback and the other does a big knockback, but I
might have misunderstood it. Can y'all clarify the difference between
Cinque's Mace Cyclone and Whirling Mace?
5) Machina's Awakening
feels SO POWERFUL. One of the strongest abilities in the game. I get
that it requires the full ability gauge and that's a fair trade-off, but
still. Really nice ability.