Summary: Completing the Silent Key. Taking flight. 
 
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Five Thoughts/Questions 
 
1) I'm so glad I came back here. SO GLAD. 
 
2) Is this the only FF game in the series where the airship is optional? 
 
3) I really enjoyed the challenge presented by the red and iron giants. Tough but learnable. 
 
4)
 Probably not going to do it this time around, but I'll be using this 
guide a fair bit in the next session. The game tells me so little on its
 own about the nitty-gritty of phantoma acquisition: https://gamefaqs.gamespot.com/ps4/805... 
 
5)
 32:49 I feel SUPER goofy about my whining around not having access to 
the Setzer, now that I notice in editing I could've just pressed 
triangle and circle from this point on. Though in fairness to me, the 
Setzer's icon is not clearly an airship and the game didn't draw any 
attention to it yet. 
